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Going Beyond Tutorial 2: Making Your Model Move Using Input

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This tutorial details how to use the XNA Framework Input API to take user input from an Xbox 360 Controller and apply it to the model displayed in Tutorial 1.

Minimum Shader Profile

Vertex Shader Model 1.1
Pixel Shader Model 1.1

How to Use This Tutorial

This tutorial set contains the code and art assets that represent the completed XNA Game Studio Express project for Going Beyond: Tutorial #2.

You can learn how to build this project yourself in two ways: by reading the documentation for this tutorial in the XNA Game Studio Express documentation, or by viewing the video version of this tutorial on http://creators.xna.com.

In the Documentation

  1. Launch XNA Game Studio Express.
  2. Click the Help menu, and then click How Do I.
  3. When the Help window appears, expand the following nodes in the tree on the left side of the window.

    • XNA Game Studio Express
    • Getting Started with XNA Game Studio Express
    • Going Beyond: XNA Game Studio Express in 3D
  4. From the Going Beyond node, click Tutorial 2: Making Your Model Move Using Input.

On the Web

  1. Launch your Web browser.
  2. Navigate to http://creators.xna.com.
  3. From there, click the Education node, and then click the Tutorials node.
  4. Click Video Tutorial 2: Making Your Model Move Using Input.
by Ashey Reid last modified 2008-06-01 14:54
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