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Global Game Jam 2011

Global Game Jam - South Africa , Jan 28 - Jan 30 2011 Computer Science Dept, UCT, Cape Town.


Closing Date for sign-up: Wednesday 26th January 2011, 12:00PM


Local Sponsors


 

 


 Microsoft Logo

 

Private Donation: Gerhard Gerrizen


Game Jam 2011 Programme


The Global Game Jam (GGJ) is a 48 hour game development competition, which will be held simultaneously at a number of locations around the world. The South African leg of the event will be staged at the Computer Science Dept of the University of Cape Town.

Additional information on the event can be found here. A  fee of R100 will be charged per entrant to cover hosting costs and food over 3 days. A small number of Windows workstations will be available for participating teams to use but people are encouraged to bring their own laptopsk or PCs since these are guaranteed to have the software they will need. Details of development API's and restrictions can be found in the provsional FAQ.  Users will be assigned an account on the system and will have internet access.

There will be a unifying theme to the GGJ that will only be made known on the morning that the event begins. Participants will sign-up beforehand and may bring their own laptops to the venue. There is, however, a limit to free network points so only one laptop per group will be allowed on the network and assigned an IP address.

In keeping with other events of this nature, the GGJ encourages networking and team-work by preceding the event with a "game pitch". After the theme is announced, participants are allowed time to chat amongst themselves and to discuss various ideas around the theme. Then, anyone (or a newly formed group) who feels confident enough can "pitch" a proposal for a game to all the participants and those who can contribute something to the effort are free to join that group. This continues until all those wishing to pitch have done so or joined another group. Everyone who attends must end up in some group, however, since everyone can contribute to the success of a group - even if they assume a role such as testing.

Answers to common questions can be found in the FAQ.

To participate, you must first create a profile on the International Jam Website: http://www.globalgamejam.org/ making sure to join the Cape Town Jam (which can be found under the list of venues). Then, please click here to send an email to the local organizers, stating

  • your Full Name
  • your ID number (or passport number) - used to create unique a/c ID on the CS domain
  • your dietary requirements if any (Halaal, Kosher or vegetarian)

NOTE: due to legal concerns raised by the organizers, the Game Jam will not be open to minors.


The Department of Computer Science is located on Upper Campus - please refer to UCT's map/directions page for more accurate information. Parking will be available in Parking Area P6 (refer to the Upper Campus map) just before the access boom.



by Patrick Marais last modified 2012-01-13 17:25
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